{% extends 'hostile/base.html' %} {% load i18n humanize %} {% block details %}
{% translate "Calculate armor and final hull reinforcement exit windows based on defender vulnerability parameters, structure size, and power state." %}
| {% translate "Reinforced At (UTC)" %} | {{ calc_result.reinforced_at|date:"Y-m-d H:i:s" }} UTC |
|---|---|
| {% translate "Calculated Window" %} | {{ calc_result.exit_window_str }} |
| {% translate "Structure Size & Security" %} | {{ calc_result.structure_size }} in {{ calc_result.location_type }} |
| {% translate "Base Duration Delay" %} | {{ calc_result.base_delay_days }} {% translate "days" %} ({{ calc_result.base_delay_hours }} {% translate "hours" %}) |
| {% translate "Vulnerability Hour / Range" %} | {% if calc_result.vulnerability_hour is not None %} {{ calc_result.vulnerability_hour }}:00 UTC {% else %} {% translate "Not specified (using reinforcement hour)" %} {% endif %} {% if calc_result.vulnerability_window %} ({{ calc_result.vulnerability_window }}) {% endif %} |
{{ calc_result.status_message }}
{% translate "Select a structure or input reinforcement parameters on the left to compute the earliest, nominal, and latest exit times." %}
Shield Reinforcement (Armor Timer):
Hull Reinforcement: Medium structures have NO hull reinforcement timer. Once armor hitpoints are depleted, the hull is immediately vulnerable with a standard 15-minute repair timer.
Shield Reinforcement (Armor Timer):
Hull Reinforcement (Final Timer):
Armor Phase: No armor reinforcement timer (skips straight to vulnerable armor).
Hull Reinforcement: Next chosen hour 30 minutes later ± 30m jitter (0.5 to 25.5 hours total duration).